Why are we still doing this thing where the size of the Open World matters and everyone goes "Oh its bigger than X" "OMG, its 2x the size of Y" . Who cares about the size of the damm map, what matters on open world games is if it is fun to explore, feel alive, have entertaining side activitys to partake on and have a main objective/story/whatever that keep you engaged in the game and the world itself.
Of course if the whole world was the size of the E3 demo it'd be a bummer but ppl give way too much importance to the overall size of the map, its not that important, in fact devs are starting to get out of controll, worlds are too big now just for the sake of it. Take Fallout 4 for isnatce, big world, packed with like 10 different interior environments repeated 500 times each... yay.







