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Nuvendil said:
curl-6 said:

Skyward and Twilight do have better stories, (And I too love Midna) but I don't feel their worlds, soundtracks, or the whole cohesive package were as epic and memorable as Ocarina's.

Art style's obviously subjective, but while I do very much enjoy Skyward Sword and Breath of the Wild's art styles, I feel that the TP route is the best so far, as it retains a quirky stylization while still being very dramatic in a Lord of the Rings kind of way. The Zelda HD demo at E3 2011 is pretty much what my ideal Zelda would look like.

Soundtrack is definitely one strong point of OoT I forgot to bring up.  For that one, I have a hard time deciding where the games fall.  I love all the field themes.  As for epicness...hmmm.  Wind Waker felt pretty epic to me, oddly, in terms of story and scope.  Skyward Sword isn't so much epic as dramatic.  I would say overall Twilight Princess feels to me the most epic.  OoT is definitely very epic for an N64 game and has a grandiose scope.  But I feel Twilight Princess feels like a more grand adventure, with a more ever-present sense of conflict and a more compelling villain and a lot more meaningful plot twists.

I can definitely see where you're coming from.  I think the coolest part about Zelda though is that the art style they choose is always paired up very well with what they want to do with the story in terms of style and tone.

Twilight Princess is probably the most dramatic for me, but I still feel that of all of them, Ocarina felt the most like an epic adventure. Not quite sure why, I think it's a combination of the soundtrack and the covering of multiple time periods.