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Ganoncrotch said:

Drivatars was a thing I guess, not sure was there really 3.9 teraflops of power behind the car AI... I'd wager there wasn't.

Collecting a few key data about a player in a racing game (best + average times per lap/race in a car of a special class, more aggressive or cautious driving style...) in a profile that an AI can mimic and transfering that small profile to other players doesn't take much processing power. Did people really believe that?