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curl-6 said:
DanneSandin said:

I totally agree with you're saying; taking Zelda, throwing out so much of the old stuff and replacing that, it takes guts! It's very forward thinking, but lets not forget that Zelda (and Nintendo) is playing catch up right now. A lot of the mechanincs we've seen before, in games like Skyrim and Far Cry, so this is nothing new. However, true to themselves, Nintendo has really put a spinn on them! Climbing ads a new dimension so exploration, throwing swords is a cool idea, and I love that hunting finally means something!

While a lot of its new features aren't world firsts by any means, I still feel that the thoughtful and creative way that they're implemented and woven together really creates a refreshing and novel evolution of the series. We may have seen some of these things before, but never quite like this.

And that's kinda what I meant by Nintendo putting a spinn on it =) I love how integrated it all is! How the stamina meter is back, and used in such clever ways! It's not just a limiting factor to how long you can run fast, but also how many spinn atacks you can perform, and most importantly, how it restricts your climbing. Nintendo has put that meter to good use!

The same goes for hunting and eating to replentish your health, that's one of the most exciting things about this game for me!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.