baloofarsan said:
It is the individual developers that has to make all the work to keep up with all the new iOS releases, Apple does not care. Many of the newest features only apply to the newer iPads. The constant new iPhone models is as much a technology issue as a marketing issue. Apples marketing department will push for annual/biannual new models . Apples technology department will want better and cheaper hardware for many years to come. Take all this and apply to gaming and you will have hardware with the same OS but not the same performance. Should developers go for the audience in the middle segment making their game not stand out in the competition - or should they go for the best hardware leaving hardware with lesser spec with a inferior game? |
We already have that scenario happening in the mobile space.
Android phones run different versions of Android and vastly different hardware. Games simply run better on the more capable hardware, the low end of the market is rarely left out though. SONY and MS made it clear that developers are free to use the extra power but they won't force them to.







