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Volterra_90 said:

Not trying to defend the game, I still think that the combat system is broken. But I think paint is not infinite so there's definitely an element of "paint management" in the game. Each card wastes a quantity of paint, the stronger the attack, the more paint you waste. If I got it right. You can paint half a card if you want to make a weaker attack, but wasting less paint.

 

Infinite supply in the world I mean. You're not gonna run out of paint or probably even lose a significant amount in a single battle, so making sure you win battles using the least amount of resources isn't necessary. That's how it is in Sticker Star and this game is Sticker Star in literally every way.