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RolStoppable said:

Those were some of the best aspects of Sticker Star. I am not opposed to selecting locations from a map in RPGs (yes, neither SS nor CS are RPGs, but whatever), because most overworlds are more or less pure filler between the legitimately interesting parts. Maps are more convenient than pipes.

Yeah, I don't mind a lot about course based progression. Battle system, lack of partners and the abscence of a good plot and witty dialogue is what bothered me about that game. That... didn't seem to change sadly.

Well, I think it looks a tad better than SS tbh. But. ew.