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Boberkun said:
Soundwave said:

 

Anyone else notice the frame rate dips? Especially when the camera is rotating around Link and there's a large depth of view in the distance (so the system has to render a massive environment) it seems like the frame rate at times chugs down to definitely sub 25 fps. 

It's not hugely terrible or anything but it is noticable, the Wii U is definitely sweating to run a game of this scope. 

No excuse for Zelda Team. Wii U can smoothly run this beauty:

 

Xenoblade X runs smoothly, but its physics are kinda bad, it doesn't even have colisions, which is very demanding, while Zelda physics looks fantastic. Although I think Zelda's artstyle helps a lot, since it is less demanding.

I was a bit worried about the framerate during the stream, but after seeing the videos on youtube that doesn't seem to have any drop higher than 5fps, so we can expect an almost perfect 30fps for the final game, after all Nintendo made MK8 and Mario 3D World run 60fps locked on the Wii U, they know how to optimize a game.