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SpokenTruth said:
midrange said:

I am under the impression that he was tasked by Iwata to have games that showed the gamepad's potential. He was also the one to head starfox's development.

you love to blame platinum, but when starfox was shown at e3 2015, we already had miyamoto playing with the dual screen gameplay already built, and Nintendo in the looks to outsource the work to a third party studio. How could platinum have made that decision if a third party company hadn't been picked?

You still never answered my question. What has he done to merit keeping his "touch"

Show me in the credits Miyamoto's name under any of the creative roles.

I'm done going back and forth. Unless you can show me something from this gen that proves he's still got, I won't continue this pointless debate and see miyamoto as someone who has lost his touch