Rath said:
Movies use real actors. Games don't realistically have that option. Also the symmetrical face is just one example and an easy to solve one. In many cases it quite simply isn't that simple to improve it past the point of the uncanny valley. Eyes are a huge one, they are hugely important in human interactions and are incredibaly hard to make convincing to a human. Another major one is facial expressions.
Edit: What animated movies have extremely realistic graphics? Enough to say that they have definately passed the uncanny valley? Edit2: Heavenly Sword graphics are not that realistic. The characters in it are so clearly non-human that the uncanny valley wouldn't apply. |
Beowulf. 80% of my time watching that movie I was convinced the characters were real.







