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SpokenTruth said:
midrange said:

I'll remove wii music from the list then, it is unfair given that it is less than a year newer than Galaxy. The main point still stands with the other titles.

as for the other titles, he constantly mentioned his creative control (especially with project gaurd and robot)

Ok, let's try this one more time.

Up until September of last year, Shigeru Miyamoto was the general manager of the Entertainment and Analysis Division of Nintendo and oversaw 9 didfferent sub divisions in that department.  After that, he was also a senior executive in the company.   Neither of these positions are creative in the sense of direction or design. 

His current role is that of "Creative Fellow".  President Kimishima stated that his role is to nuture the new and young talent within the company (mentor basically) and spread the Nintendo IP inteo new fields...he's heading up the Universal Studios theme park collaboration.

You see Miyamoto talking about these games because he's a noted public figure within the company.   Guard and Robot are just experimental games (hence they are being bundled with other titles for free) for the new developers to learn how to mix the hardware and software together.   Remember, they just combined their portable and home console divisions together.   Hell, Star Fox Guard was actually developed by Platinum Games.  Miyamoto was only the General Producer of the game.  Not director, not designer. Why are you having a hard time understanding that?

Oops, almost forgot to respond to this.

First, you make a lot of assumptions as to how much involvement Miyamoto takes in his projects. Given how I don't work at Nintendo (I assume this is the case with you as well), we can never truly know how much of an impact he had on starfox and the project games.

What I do know, is that Nintendo as a whole is messing up. Aside from splatoon, most of the latest releases we've had have been abysmal or lackluster, including mario ultra smash, starfox zero, starfox gaurd, triforce heroes, and paper jam. For the sake of the discussion, I will assume that Miyamoto is now more involved with business. If so, why did he allow these games to continue in their direction? He could have forced starfox to have more than one control scheme (to help marketing). He could have put pressure on ultra smash to have more content (to help sales). He has all this power within the company and yet the company's home console is struggling to outsell the dead vita.

And before we go off and talk about his role in movie and theme park arrangements, we have yet to see if his work in those fields is actually good (Nintendo may fail in those areas).

Whatever his work is now pales in comparison to the revolutionary strides he set in the past. Therefore I think he has lost his touch