Aquamarine said:
Repost for new page:
Aquamarine said:
Interesting note about Ubisoft:
The Division really should be in the Top 10...it really should have managed 80K this month. Instead, it missed the 80K excluding bundles mark by a good amount which is fundamentally disappointing for a title that's as high-powered as The Division.
The Division is the top seller for Ubisoft this month, but it didn't even come close to 80K (like not even to something like 75K) even when you INCLUDE Xbox One bundle units....it was quite disappointing seeing The Division miss the 80K threshold.
February's Far Cry Primal sold just under 40K units and came in the #2 place for Ubisoft, followed by Rainbow Six Siege and all the other Ubisoft catalog.
Considering The Division sold 175K in April (including Xbox One bundle units) and 1.796 million in March, I expected more out of the title, but its legs seem to have faltered.
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Mazzy said:
Does NPD have issue with you posting total software splits for a month? Like a breakdown of all total software sold per month by platform, like 50% PS4, 40% Xbox One, and 10% Wii U or whatnot?
I was just interested in trends regarding software splits across the platforms, but I could see NPD could possibly take issue with this even though it's rather broad.
If you can't give specific percents, would you be allowed to discuss any overall trends you notice in software splits YoY or MoM?
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Sure, I can give approximate percentages:
PS4: ~$133 million software sold in May 2016 NPD (~65% marketshare for 8th-gen consoles) (+88% from last May)
XB1: ~$62 million software sold in May 2016 NPD (~30% marketshare for 8th-gen consoles) (+26% from last May)
WIU: ~$11 million software sold in May 2016 NPD (~5% marketshare for 8th-gen consoles) (-38% from last May)
Industry: $241.9 million software sold in May 2016 NPD (+18.2% from last May)
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Crapgamerreviews : "playstation owners dont buy games!"
Hes obviously wrong.