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RolStoppable said:
All those dungeons won't mean anything if the series' focus doesn't shift back to combat.

Like what we were disscussing days ago. I'll be happy if in some mini-dungeon I get the bomb's bag after very very hard battles, and even before have to explore the world to obtain a couple of bottles to carry necessary potions because the enemies in the mini-dungeon are very hard. Basically, Zelda 1 and 2.



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