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Mazzy said:
Aquamarine said:

May 2016 Combined SKUs excluding bundles:

1. Uncharted 4: A Thief’s End (PS4) : 879K including bundles (<70K bundles)

2. Doom (PS4 > XBO > PC) : 521K (Doom 3 sold 387K)

3. Overwatch (PS4 > XBO > PC) : 361K for consoles, 50-100K for retail PC (Diablo 3 sold 550K at launch in Sept. 2013)

4. Battleborn (PS4 > XBO > PC): 125K-175K range

5. Grand Theft Auto V (PS4 > XBO > 360 > PS3 > PC) : 110K (GTA V sold 164K last May)

6. Minecraft (PS4 > XBO > 360 > PS3)

7. NBA 2K16 (PS4 > XBO > 360 > PS3) : 96K (NBA 2K15 sold 92.1K last May)

8. Call of Duty: Black Ops III (XBO > PS4 > 360 > PS3 > PC) : 84K (>204K including bundle units)

9. MLB 16: The Show (PS4 > PS3)

10. Dark Souls III (PS4 > XBO) : ~80K

 

1) If there is no ~ then it's the precise number, don't add one when you quote this data

2) ~ are sales which are roughly in line with the real number

3) < and > are approximate ranges because I can't give a precise number

4) If you share this data anywhere please mention that you got it from Aquamarine and say where you got it from, thank you

5) Remember, Overwatch digital shares are HUGE

Thanks for numbers.

Disappointing Uncharted 4 sales, thought it would at least be in the upper 900k range. 

Regarding point 5, is that only due to the game having a large PC share (and PC is obviously almost entirely digitally), or is that regarding console digital sales as well? How did you come to that conclusion if NPD doesn't track digital, and (afaik) the only digital numbers we have for consoles are the US PSN charts?

Grand Theft Auto V (PS4 > XBO > 360 > PS3 > PC) is just the ranking of the physical retail sales.

I don't think Aquamarine has access to digital sales numbers.

 

Edit: Nevermind. It was the other "point 5".