naruball said:
The gameplay was still great. |
I found it now repetitive than the better DMC games (1&3), which had puzzles, better level design and more variation in combat and styles.
DMC had very linear levels, no puzzles and essentially boiled down to linear combat sections, linear platforming sections and then a boss a battle. Worse yet, the best bosses and one level in particular was ripped off straight from Lollipop Chainsaw - the best the game got was thanks to another game.
The biggest problem with the franchise has been inconsistencies due to Capcom being stupid. They know the fanbase hates playing as anyone else but Dante, they knew we hated huge backtracking sections, yet with 2 and 4 they did exactly that. When it didn't work out well they chose to make a new DMC with a totally new character, got rid of the Resi 1 and 2 like level design with puzzles etc that 1 had lots off that was amazing and replaced it with extremely linear levels thinking it will bode better.
Capcom not only sabotaged their own franchise by constantly going against the fanbase, but they fragmented the base by making 3 types of DMC games - the original style, the backtracking style and the linear style.







