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Shadow1980 said:
Goatseye said:

Can't compare it to the days where FPS were mostly Arena style and the military twitch ones didn't exist back then.

The thing is, Halo sales remained remarkably stable from Halo 2 (released in 2004) on towards Halo 4 (released in 2012). The series ran right through the rise of CoD and similar "modern" military-style "twitch" FPSs, yet never lost steam. It wasn't until 343i's mishandling of the series in the form of the MCC's disastrous first few months that we saw the series go into decline. 343i has done a much better job with Halo 5, and hopefully it's enough to have gotten them back in gamers' good graces. If Halo 6 ends up exhibiting a rebound in sales for the series, we can say that Halo 5 was a fluke dragged down by the MCC's multiplayer woes. They may also get more people back into the series by supporting local split-screen and proper offline LAN play.

It's much easier to get into twitch based FPS games than Halo. People flock to where their friends are playing and COD, Battlefield and others have a greater presence in the market than Halo. Those games started hitting tens of millions in single consoles after 2010 and military FPS cemented itself the king of sales period. 

You're right TMCC was a huge dent in 343i's momentum with Halo but hopefully with a better hardware and writer, they can make no compromise and deliver on all fronts.