thismeintiel on 09 June 2016
| Shadow1980 said: Well, it was at about 1.7M in the U.S. at the end of 2015, which is just over two months worth of sales for it. I don't think we got any numbers for January, but I imagine it was a decent drop. Might've been at about 1.8M at retail as of the end of January. Assuming the U.S. still represents about 60% of Halo sales, that means the global tally would've been about 3M. So, we can probably assume about 40% digital (including bundled copies), which is well outside the norm for a retail-release title. Still, 5 million globally after 3 months is a big drop-off from previous games. Halo 3 was at 4.83M in the U.S. alone as of the end of 2007 (so probably around 8M globally), and Reach and Halo 4 probably weren't too far behind in their first three months. |
Pretty much. While Halo still sells well, there is no denying it is far from what it used to be.







