Mike_L said:
Oh, come on. Who do you think you're fooling? Yourself? The $400 mill (not $500 mill) in Microsoft's PR statement included hardware revenue. Halo 4 did over $300 mill in 2012. Why do you think Microsoft chose to include hardware revenue in Halo 5's numbers? Why do you think Microsoft didn't provide a breakdown of software and hardware revenue? Why do you think Microsoft still haven't provided any sales numbers? If you do a little background search you'd see that retailers were disappointed with Halo 5 sales and that Halo 5's first week player activity was only about half of Halo 3's first week player activity. "GameStop dominates in-store sales of video games, so it’s odd that Microsoft would describe a game as a success at the same time that the chain called it a disappointment. The diverging accounts of Halo's performance are a reminder of the difficulty of determining how well a video game launch actually went. Companies say what forwards their agenda, and not much more. " "The information Microsoft did put out suggests that Halo 5's launch wasn't as successful as the headline of its press release. The company said gamers logged 21 million hours of total playing time in the week that Halo 5 went on sale. That compares with the 31.4 million hours Microsoft said users spent playing Halo 4 in the five days after its release and the 40 million hours it claimed players spent with Halo 3 in its first week. " |
You got a point. Until today, we still haven't got unit sales from MS which IMO is more evidence that the game underperformed.









