RolStoppable said:
But if it isn't a Star Fox game that is like Star Fox, how would it create demand for a Star Fox game on consoles? Nintendo didn't do a 180. Their strategy for mobile aligns with their stance to not threaten their core business, so none of the investors got their wish (they were asking for Virtual Console ports and sequels to popular IPs being developed for mobile). Nintendo's mobile strategy ties into their determination to increase awareness of their IPs, which includes projects like theme parks and animation that investors didn't ask for. The naive way of thinking is to believe that Nintendo doesn't want to be a successful company on their own, but rather needs investors to tell them what to do. Like I said, Nintendo itself holds the controlling stake in the company, and Nintendo has no history of acting upon the input of investors. If investors don't like what Nintendo is up to, their only realistic choice is to sell their shares. |
When Yamamuchi (sp) was alive he/his family effectivly (but not literally as Nintendo is a publicly traded co) controlled the company - Now that he is dead and much of his family stock was bought back by Nintendo, the control effectivly goes to the stockholders- The stock Nintendo buys is retired and/or used for empolyee stock options- The CEO of Nintendo or BOD can t vote those shares
The investors wanted Nintendo on mobile and they want them to make money from mobile- they don t care how- but if Nintendo s existing plan for mobile does not work there will be more pressure from investors to have more mainline ip on mobile-
re Starfox- if it is popular on mobile it will make the ip popular and open up the number of people who have never played a console Star fox game more interested in trying one- Marketing 101







