By using this site, you agree to our Privacy Policy and our Terms of Use. Close
disolitude said:
selnor said:
disolitude said:
selnor said:
F.E.A.R was ok, but it wasnt in the same league as Halo, Half-Life and Bioshock. It was to sparce, and the slow-mo got annoying. Like most slo-mo games do. Corridor shooters that stay inside are old hat.

First of all...FEAR had plenty of open areas later in the game and while it wasn't as battle filled as Halo, the computer AI is better than Halo's.

Secondly those games listed are amazing but none of them are coming out this year...

Thridly...FEAR was the first to do slo mo in an FPS...and should be reckognized for starting that...evenif all the other copycats made it boring after.

And lastly, here is the metacritic on FEAR when it first came out on PC.

http://www.metacritic.com/games/platforms/pc/fear?q=F.E.A.R

Anyone saying this wasn't an AAA game is dead wrong.

A.I? When I played through FEAR, A.I didnt even come into my mind. Legendary on Halo, when they flank and what not is far better. In FEAR I destroyed one of those walking mech things by walking in and out of a room. Hardly good A.I.

 


It doesn't sound like you played much of FEAR as I don't know anyone that went through more than 50% of the game and didn't praise the enemy AI.

Also, for your pleasure , I've pulled out some reviews that praise the AI form the 3 big sites I know...

http://www.gamepro.com/computer/pc/games/reviews/49258.shtml - 1st paragraph.

http://pc.ign.com/articles/657/657310p2.html - 1st paragraph

http://www.gamespot.com/pc/action/fear/review.html?page=2 - 2nd paragraph

I'm going to quote this one for you...

"...but you're going to need it against the artificial intelligence in F.E.A.R. Put simply, these are the smartest, most aggressive, most tactically oriented AI opponents that we've ever encountered in a shooter, and they're downright impressive."

I hate being right all the time... :)

 I played FEAR on 360, and I didnt find it impressive. My opinion. They never flanked me once. Also the easiest way to get through was to walk further into the game trigger the next set of enemies and walk back a bit. Wait for them to come after you(which they always did) and put on slo-mo and take them out before they got a shot off. Now go and try that yourself. If you say that doesnt happen, I give up on this conversation. Anyone who finds FEAR difficult just do this and confuse the awesome AI characters. However the little girl is the most scary game character ever. That bit when she is standing there at the top of the ladder when you climb up, scared the life out of me.