Pemalite said:
ArchangelMadzz said:
That's kind of not answering the question?
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I did answer the question. Aka. "I've seen better".
Physics, Shadowing, Texturing, VFX the works are all a step down from Star Citizen. Not to mention that Uncharted 4 is only 1080P/900P and struggles to maintain 60fps. I won't even mention the inferior Anti-Aliasing and texture filtering and some of the Normal Map pop-in.
Uncharted managed to achieve it's degree of fidelity thanks to the tiny areas which allows more of the consoles limited resources to be focused on the teeny tiny amount of assets, it's the same issue that the Order 1886 and Ryse had, they were very "small" experiences.
Uncharted 4 is a decently looking game, for a console game. - But the PC is still in another league entirely, especially once you start looking towards 5k, eyefinity/surround vision/VR, in other words, it's the same old status quo.
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You're talking about graphics settings, but the OP is talking about the total visual package of Uncharted 4. I'm mostly a pc gamer but I have to say that it's no doubt the best looking game I've ever played. Unlike previous Uncharted games, the levels are also actually pretty big. I wouldn't say sandbox big, but it's close though.
Also, running games at super high resolutions and the highest AA settings doesn't make the graphics that much better. It makes them sharper and less jagged, but it's still the same game, using the same assets. That's the beauty with console graphics, they can squeeze every bit of performance out of these things to get the best possible graphics on screen, optimized for a locked 30FPS.