Pavolink said:
Well, then they better do it right. It would be a big waste to keep waiting all this time for turd. That's why an open world was a bad financial decision, if you are not good at HD at your first attempt, better try something easier and when you feel confident you try more difficult things. |
Yeah, I'm admittedly, probably for the first time, less than confident about this game being great. I'm sure it won't be bad, but with Zelda I've always simply assumed it'd be fantastic, and they've always proved me right (at least as far as console main titles go).
I hope it works out for them. The funny thing is the open world concept is something they largely popularized with the original and have always wanted to provide, but tech prevented them from doing it. Now they're actually late-comers to their original vision.
With the popularity of indie games and such, though, it's clear you don't need to put out a game akin to a Bethesda or Ubisoft title (in terms of scale) to please people... Everyone has loved the rerelease of Wind Waker, after all.







