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The puzzles can be a bit on the easy side but they are inventive. They don't want you losing brain cells or slowing down the game far too much while you bust out a paper and pencil to figure a puzzle out, I assume. The treasures have always been nothing more than a chore for the trophies, which a shame.

There is a lot of reliance on "platforming" this time around, sometimes excessively. The fantastic rope mechanic and sliding sections somewhat alleviate this however.

It's still the best gameplay in the series, in my opinion, everything else works and flows perfectly.



"Trick shot? The trick is NOT to get shot." - Lucian