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Wyrdness said:
Aeolus451 said:

http://www.gamasutra.com/view/news/260204/Standalone_Wii_U_GamePads_go_on_sale_in_Japan.php

Basically, a hundred bucks. 

In any nintendo advert that I have ever seen, the gamepad was always front and center. It's the central piece of their marketing. One might think they were marketing a handheld. 

 

The button layout is weird. Particulary on the right hand side with the joy stick and the four main buttons. It's basically backwards to xbox and playstation controllers. It feels strange to the majority of gamers.

Retail prices are not manufacturing prices mate that's a known fact about controllers, all controllers have a huge mark up for maximum profit, if the controller cost 100 quid the Wii U would not have the components it has now, the Xbox One Elite controller is also sold at 100 quid ( more then that on amazon).

The button layout is not that different to any other controller, the stick placement is even better as it's where your thumb rests naturally :? Don't also use your opinion as proof for the majority of gamers.

You're just putting your nintendo blinders on at this point. The controller makes the console cost more because the controller costs more than a regular controller. It has a sizable sreen in the middle of it. That's what one of my points were.

To the bolded part. You're very wrong on that. The button layout is different and it feels weird to other gamers. The majority of gamers are playstation, xbox and pc fans btw just so you know. Here's some pics so you can see with your own two eyes for comparison's sake the difference between the PS4/xbox one controllers. 

 

 

The main differences between playstation controllers and xbox controllers is where the left thumb stick and directional buttons are located. The directional buttons aren't used that much, so a fan from either console could use the other console's controller and it be somewhat comfortable. The thumbsticks and the four buttons by the right thumbstick are used a great deal with most games. FPS/TPS games make use of the shoulder buttons.

On the wii u gamepad and on the wii u "pro" controller, the right thumbstick and the four buttons are backwards. Third party devs make heavy use of the buttons closest to the right thumbstick (X and square button for the PS4/playstation controllers. The X and A buttons for the xbox one/xbox controllers). Because the wii u controller is ass backwards, devs surely would have said something to nintendo about the button layout because it would make the process of porting a game to their console a pain in the ass.  It's obvious that either nintendo talked to the devs and didn't listen or that nintendo never talked to them about their controller at all.