The thing is, with open world games that have huge team and what they are able to accomplish (Witcher 3, Fallout, Grand Theft etc) I would be very surprised at the amount of content No Man has. If you do any type of development, you would know that time is a precious resource and a small team can only do so much. Even procedural produced worlds would still need to build enough realistic content before it all blend together and become repetitive. So the way I see it, it would be awesome if the developer is able to do 50% of what they promise








