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bdbdbd said:
oniyide said:
@bdbdbd

as requested: "NSMBU as a launch title, Nintendo Land (mini-game collection) as the pack-in title, Wii Fit U, Wii Party U, Game & Wario, Sing Party, Wii Sports Club, Mario & Sonic Olympics as 8 of Nintendo's first 12 releases for the system." as Soundwave stated. Add Just Dance to that list too.

Now we may have a different defintion of what core games are, I would like to hear your definition.

I looked at the Wikipedia list of Wii U launch games and not many of the your games are on the list.

Anyway, as I already said, a core game is a typical game on the industry, that's intended for the typical customer. The game shares the typical customer's values. NSMBU (as far as I know, I don't have the game) and Wii Fit U are not games for the typical customer because of their different value and mostly different content. Wii Party U (at least Wii Party) is much closer to core than Wii Fit, but it's content is real life instead of escapism, which would make it a non-core game. M&S is a typical core game. Wii Sports Club, yes, not for your typical customer (however, this is just a Wii Sports re-release) Wario Ware (Game&Wario) for your typical core customer. Sing Party isn't a familiar game by any means.

Just Dance is Ubisoft's game. 

I disagree on the mini game compilations, because they only became popular with Wii, how well did they do on PS2? what about Wii U? PS360? etc. But for the sake of argument ill say you are right that means the only non core games are the exercise ones? How many of those could they have made before people got bored of that? Not many judging by sales we see now. Add Zumba to that list.