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bdbdbd said:
oniyide said:

And i have to believe the various soccer moms i know that put there Wiis in the closet. Also sales. How was Wii Music a core game? Explain that one cause i never played it (thank God) what games could they have made that would have kept them caring? Because if we look at sales the series for most of the games dropped ACROSS the board, so that tells me people stopped caring. (For example Deca Sports sold less and less as the gen went on and the first entry sold the best, last one selling the worse) so know the idea they stopped making games people cared about is fallacy.

If that is true for mini games why have the sales of said games dropped so drastically?

And the soccer moms put their Wiis in closet because of graphics? Or what was your point? 

Wii Music is full of tutorials, holding your hand, you really can't lose or win in the game, in order to advance you constantly need to clear triggers, Sebastian Tute is just as annoying as every unskippable cutscene there is, etc. It's pretty much the prime example of modern game design.

It is normal for the sales to drop when games are released too close to each other with no new content. Basically the sequels today are made to replace your old game in the store shelf instead of someone else's game doing the same. I believe Deca Sports was never a really popular game, it sold mostly because of people with Wii Sports wanted something new to play. And also, when there were more games competing for the same shelf spece, sales are spreading across a bigger number of games anyway. I don't think a single Wii was sold because of Deca Sports. It is because of that the Call of Duty has a new tagline with new content every few years, instead of COD 27 or so.

Sales dropped because the people stopped caring because there was no more new games to care about coming. 

I didnt mention graphics as a reason for it to go in the closet. Not sure where that came from. It went in the closet because they got bored, not unlike a lot of products that were the "it" thing to have. 

But those games were not released that close to each other. Outside of Just Dance non of them were annual. There were only 3 games in the Deca Sports series. So which games were released to close to each other? Deca Sports has more than a million sold and thats just the orginal. So how was it not a popular game. Another example Carnival Games only had two on for Wii the orginal sold real well, the sequel...not so much. Its true about shelf space so whats the excuse for games like Elder Scrolls. Call of Duty? hell sports games that maintain sales throughout the gen and in some cases go even higher. (funny enough COD sold worse and worse and Wii, but better and better on other systems).

What new games could have been made that would make them care?