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Mazzy said:
Teeqoz said:

Like come on man. It says, three lines lower than that, "This changed, thank goodness.", because the game and movie was delayed a year. I'd appreciate it if you could properly check your sources next time.

So, we needed to make a big game that blew away our previous efforts. It needed to sync up with the just-getting-started film. And we needed to ship it in 10 months to line up with the movie release. **

Okay. We’ll stop whining. We love Ratchet & Clank. Sign us up.

*Our oldest arch-nemesis is a man named Paxton Crowlers. 
**This changed, thank goodness.

Not understanding here, english is not my first language. Are you referring to the movie delay?

The game and the movie was delayed. The article you linked to itself states that the game got more than a 10 month development time, because it was pushed back. If you don't believe me, the developers themselves and the article: The game was announced at E3 2014, in june. How many months from june 2014 to april 2016? 22. And surely the project didn't start during E3 right? So it had been in development for perhaps 2 or 3 months, minimum. 24-25 months then, minimum.