By using this site, you agree to our Privacy Policy and our Terms of Use. Close
spemanig said:
bigtakilla said:

More than likely I think we can put Star Fox in a grave for a little while. WIth the numbers it pulled I think that will be the game that misses the next generation. 

LoZ is far too obvious, and they got a long time before they are even going to release a next iteration of. The True Zelda NX will be lucky to see five years from 2017 (2022). The best boost to software would be if the movie releases close to it. 

Smash is the obvious first choice, and from their, the next game they will probably want to boost interest in is Xenoblade X (which will look to be coming out in around 2 years). However, with Smash you are introducing a TON of characters. There is also the question if they will just remake 4 and not have a new Smash on NX. So should it come first?.... SHould it come last, after everyone (or at least most) has been introduced?... It could work either way.

One thing is for certain, they will use one to boost the other.

I was thinking about that, and maybe you're right, but making a Star Fox movie would be like putting him in Smash. He's being represented, but it doesn't mean he has any games in the pipeline.

No it's not. You're looking at this business wrong if you think an entry in the franchise needs to release along side it. The movies aren't being made to boost one game. This isn't Ratchet and Clank movie tie in bullshit. It's supposed to build a brand independant of the games. The Avengers aren't being released to increase comic sales. They're being released to increase the number of people who care and know about Iron Man, Captain A, Thor, Ant Man, Hulk, etc.

Honestly, I know I said that sales don't matter for these movies, but your dreaming if you think Xenoblade is getting a movie ever, let alone XCX. Definitely not over Star Fox. You need to lower your expectations way down if you think Nintendo's going to waste money on a plot that won't appeal to anyone. The great thing about Metroid, Zelda, and Star Fox is that their stories are so shallow that they can basically do whatever they want with the movies. They can't do that with Xenoblade.

Also, I don't think (at least if the movie isn't bad) they'll be introducing a lot of characters in a Smash movie. Under my rubric, they'd be introducing Mario characters who need little introduction, Donkey Kong, Kirby, Captain Falcon, maybe Pikachu and Jiggly-Puff, and that's likely it. Thinking Smash 4 roster is thinking way too big for any movie. Think Smash 64, and even that is a bit much. I talked about Zelda and Falco, but I doubt those guys would be in the first Smash movie simply because there'd be way too many characters.

I wouldn't be suprised if the first Smash movie was only: Mario and Luigi (new), Samus (from Metroid movie), Link (from Zelda movie), Fox (from Star Fox movie), Donkey Kong (new), Kirby (new), Captain Falcon (new), Pikachu and Jigglypuff (new), and that's it. From that list, only three of the seven new characters can talk, meaning only three out of the seven characters need to have a real focus on them to introduce their characters. Anymore, and you're really stretching the amount actual plot you can fit into the narrative that doesn't revolve around building new characters.

What about Final Fantasy XV? Or Star Fox with its little Nintendo Direct video? Or Fatal Frame (in Japan)? Or Xenosaga (which series started a year before episode 3 released)? There are probably TONS of examples not being brought up. 

This isn't new.