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Squilliam said:
Grampy said:
Squilliam said:



I said I factored them out! "Completely new intelectual property third party games". My belief is that the large development houses will stay where they are for their AAA teams. I remember loving Commander Keen. That development house made Doom 3 and Quake wars. I remember really liking Jill of the Jungle - That software house made Gears of War. Their are a lot of small - Flash/Wiiware developers, a lot a medium sized PC/Console developers that can't compete with the size of the big publishing houses. The Wii is the "shovelware" machine because it is where people try out new ideas. Most new ideas suck! But until these developers can start making money and ideas are tested and thrown out or kept the Wii will remain a third party graveyard. The problem I see, is that none of the new ideas have stuck yet. I want the Wii to be a place where new and innovative ideas can flourish, not just the same rehashed IP's.

heres my New IP list. Ok - 3 and 4 may not be new IP lol I was hurried.
  1. Assassins creed. 3.71 + 2.61 =6.32
  2. gears of war 5.17
  3. marvel ultimate alliance 2.42
  4. Rainbow 6 vegas 2.12
  5. Mass effect 1.84
  6. Bioshock 1.76
  7. Saints row 1.76
  8. lost planer 1.47 .28 =1.73
  9. Rock band 1.40 0.57 =1.97
  10. Kane and lynch dead men. 1.04 0.67 =1.71

Total third party = 26.8 million. Top ten third party 1st generation titles.

Average revenue @ $60 per game = $160,000,000

Wii

  1. Carnival games = 1.78
  2. my sims = 1.06
  3. red steel = 1.05
  4. cooking mama cookoff = 0.81
  5. high school musical – singit. 0.81

7 excite truck = 0.61

8 smarty pants = 0.6

9 game party 0.56

10 trauma centre = 0.53

Total Wii third party new IP = 7.83 average sales = 873000, average revenue = $44,000,000

 


I've already written why I think your list is flawed, so I won't repeat those arguments (although I can understand if you were writing this while I posted, as I take a long time to write). I am, however, interested in hearing your take on it.

That said, I'd like to point out some further flaws, this time limited to this specific post. To nitpick: Rainbow 6 is not an original IP, but instead the latest in a rather long series. Gears of Wars is published by Microsoft, and is thus a first rather than third party game. You should also take off Excite Truck, as it's a Nintendo game. Finally, you're assuming that each of the games you've listed sold at the same price. Seeing as how I can find a new copy of most of those games for less than their original retail price, and that a healthy amount of sales are received after such price drops, the revenue stream isn't as high as you think it is. That, of course, applies both ways, although the higher you are, the farther you can drop.

Furthermore, remember that only a fraction of this revenue will actually reach the publisher, let alone the developer. The first parties all expect their tithe, there are costs to manufacture the product and packaging, there's an extra cost to ship, there are sometimes duties to pay, there are the different currency rates to consider, there's the cost of advertising, the retailers' cut...in other words, even if the game itself somehow generated the average amount of revenue you posted, only a peice of that is going to trickle down to the folks who made the game. That's important, because suddenly that $100 million you got in revenue may not actually cover the $50 million it cost to create the game, and you're worst off than if you had simply remained idle!