RolStoppable said:
superchunk said: This really depends on the definition of success. As long as its profitable, then its worth-while to do. So it then comes down to other indications of success. If it is based on consumer acceptance or market leadership, then it isn't as simple as selling X MM. It has a lot of other variables. For instance, I look at Wii U. As a comparison to the sales of other Nintendo consoles, then it is not 'successful'. But in terms of profitability and lessons learned, it is successful. |
It's about lessons being learned, huh? Well then, you are a failure. Your Nintendo fanboyism continues to mess up your brain.
On topic: More than the 3DS and Wii U combined, coupled with a few billion dollars of profit. Setting the bar for success low only makes people complacent.
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Wiiu was profitable and they did learn lessons around ui, network, and other specific items. Those lessons don't ignore other areas they failed.