By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zorg1000 said:
Nautilus said:

Neo is a very different situation though.The Ps4 slims and XBox 360 slims were basically just the same model but with cheaper components, or even some components taken out to cheapen it.The same could be said to the handhelds.And even when the new model were stronger or had new features, the older model were kept available through its lifetime.Just look at 3DS and DS for clear examples.

Neo would fall in the same situation as the handheld itinerations.I dont think Sony will phase out the older models, which are the cheaper ones, and make people buy the expensive ones.That is a recipe for PR disaster, and that could come back and bite them in the ass.

Ok im looking at those

FY ending March 2009, DSi accounted for less than 10% of DS shipments.

FY ending March 2010, DSi accounted for over 60% of DS shipments.

FY ending March 2011, DSi accounted for over 80% of DS shipments.

Here is 3DS

FY ending March 2015, New 3DS accounted for over 30% of shipments.

FY ensing March 2016, New 3DS accounted for over 70% of shipments.

Well, there are some things that differenciates it.First, all those numbers you are giving are when the systems were already at the end of their lifes and the peak sales have come and gone by.PS4 is in its third year and may yet peak in sales, so having a cheaper(and the normal) model would be benefitial.And second and most important:In those numbers you gave me, none of the latter models overtook 100% of the sipment orders.In other words, there was always the base model available, even if in lower numbers, so I dont really understand how that is comparable with the PS4 base model being replaced in 1 year time like OP sugested.

Actually, your numbers goes to show that having a cheaper model, while having the premium for those people that are more enthusiastic about it, will be more benefitial to Sony,if the DS and 3DS success is anything to go by.Since well, it didnt do any harm at the very least.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1