Aquamarine said:
The NPD Group has three separate feeds: 1) Hardware feed 2) Software feed 3) Accessories feed
Hardware bundles are located in the "Hardware" feed. They're made in cooperation with the Hardware manufacturers to sell-through hardware so they aren't really associated with how *Activision* is performing in the overall market. This comparison is supposed to act as an in-depth look to show how Activision performs as a software publisher that operates in USA retail stores like Gamestop and Amazon. So it looks at the Software feed.
Oh and also: April 2016 Software Marketshare ($): Nintendo: 16.94% (+23.2% YOY) Sony: 10.13% (+7.6% YOY) Ubisoft: 9.59% (+97.4% YOY) Electronic Arts: 8.40% (-28.9% YOY) Take 2 Interactive: 7.11% (-43.1% YOY) Activision Blizzard: 6.97% (-17.2% YOY) = 59.14% of the market with these six publishers alone. And this doesn't even include Microsoft (who is generally pretty weak in the 1st-party software market) It's fascinating how homogenous the retail industry has become. |
Continuing on this thought:
Ubisoft + Electronic Arts + Take 2 Interactive + Activision Blizzard:
2012: 54.4% of NPD software sales
2013: 58.8% of NPD software sales
2014: 57.5% of NPD software sales
2015: 49.3% of NPD software sales
Bethesda + Warner Bros:
2012: 6.4% of NPD software sales
2013: 6.9% of NPD software sales:
2014: 8.2% of NPD software sales:
2015: 18.6% of NPD software sales:
The Top 6 Third-party publishers:
2012: 60.9% of NPD software sales
2013: 65.7% of NPD software sales
2014: 65.7% of NPD software sales
2015: 67.9% of NPD software sales
1st-party publishers:
2012: 19.7% of NPD software sales
2013: 19.4% of NPD software sales
2014: 21.3% of NPD software sales
2015: 19.6% of NPD software sales
1st-Party publishers and the Top 6 Third-party publishers (Activision Blizzard, Electronic Arts, Take 2 Interactive, Ubisoft, Bethesda, Warner Bros.):
2012: 80.6% of NPD software sales
2013: 85.1% of NPD software sales
2014: 87.0% of NPD software sales
2015: 87.5% of NPD software sales
The USA retail video game industry has pretty much become an oligopoly.








