| tbone51 said: While No type might be OP, there is quite a level in difference between all 18 types! You can break it into tiers. Imo.... Something like this..... (This is mostly defensive so pls be easy on me) Godly: Steel Great: Fairy, Poison, Elect, Water, Ghost, Normal Average: Dark, Fire, Bug, Fighting, Flying, Dragon, Ground Poor: , Rock, Grass, Psykic, Shit: Ice (lol) We just need Ice and a few bits for Rock/Grass/Psykic for a boost. Only good thing about steel not being Super OP is 2 of its 3 weaknesses are common attacking moves. |
I would swap normal with ground, but other than than I agree. And it's true that some types need some help (for instance, Ice types deserve more resistances, like maybe water and grass).








