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Soundwave said:
JEMC said:

You do realize that that 4K VR content is video, not games, right?

I realize that but that's still pretty cool. The Polaris 11 is still targeted to ultra thin form factors, I think that's what Nintendo has chosen. It'll give them PS4 style performance with the possibility of portability too. New form factor is probably appealling to them too because it's new/different which always is something Nintendo craves.

It sounds more and more like the two design "wins" that AMD scored were for PS4Neo (Polaris 10 + x86?) and NX (Polaris 11 + ARM?).

I expect a Polaris 11 GPU, or at most a downsized and downclocked Polaris 10 one, on PS4Neo's APU too, as although cheaper and cooler than predecessors, a full-fledged Polaris 10 would still be too expensive and too power-hungry for a console. Obviously on a home console it would be a Polaris 11 more pushed to its limits than on a portable. Besides power and price, PS4Neo isn't a new platform, so it wouldn't fully use anyway an APU too much more powerful than the original PS4 one, and as you wrote, P11 is already enough for 4k video, so the evolved multimedia device appeal would be delivered anyway.



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