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Aquamarine said:
ExtremeBrawler said:
Quantum Break is much less than what I expected, damn at those COD bundles, Star Fox is a bit lower than what I expected, while Bravely Second had a relevant drop compared to Bravely Default, even if it was available for less days than Bravely Default in its debut month.

I wonder how both Nintendo games sold digitally, though. I suppose Bravely Second's digital share was higher than SF0's. Aqua, I hope this isn't a stupid request, but is there a digital share average for Nintendo titles? That would be useful for digital estimates.

7.9% is the digital share average for software as of FY3/16. Nintendo tends to be a lot lower than companies like Activision / EA / Ubisoft because their games are primarily bought and sold by children and families....and you have to buy a separate harddrive for Wii U digital titles.

It can vary significantly with titles, though. More niche titles (like RPGs) tend to have greater digital dissemination. I would expect >30% digital for Bravely Second, easily.

This digital share average is for the software released overall in this gen so far or just for the past fiscal year? I'm asking because I tend to think digital shares for Nintendo titles have been growing in the most recent times, just like the rest of the industry, even if on a significantly smaller scale due to the reasons you mentioned. 

Also, it's true it can vary a lot depending on the titles considered.