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bigtakilla said:
Soundwave said:

People have lost interest because their products this generation (aside from a certain number of games, and Nintendo always has brilliant games) simply haven't been very good. You can't generate hype for something that doesn't excite the consumer in the first place.

But even with Deadpool like six months prior to release, no one was talking about it. People started talking about it after the reviews started to come out and the pre-launch hype started to build in a short amount of time.

If you have an exciting product, people will come. If you don't, they won't. Where Nintendo fans I think sometimes lose the forest from the trees is they assume that Mario + Zelda + Metroid = OMG everyone will buy this, when that isn't really (as) impressive to everyone.

Doesn't change the scenerio of it riding off the popularity of its predecessors, which is something Nintendo cannot do. That was the case with PS4. IT rode the success of all its prior consoles, so it didn't need hyped. 

Anyways, we can say Mario + Zelda + Metroid won't make people come, but look at how the Wii U sales were when 3D World released, and Smash 4, and Splatoon. If they had a steady stream of solid titles coming out, I'm pretty sure they would have sold quite a bit more consoles. Would they still be in third? Probably, but it would be a LOT closer. 

Wii U sales have been pretty consistently terrible lost-launch onwards.

It only topped 100k in the US for a non-holiday month like once or twice in its entire life cycle which is mind bogglingly bad, I don't think even the Dreamcast did that.