By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Wright said:
BraLoD said:

He actually uses praising the game technical prowess as a point to call something bad out of nowhere.

"A Thief’s End” is overflowing with useless detail. It overwhelms the eye with so many different points of focus that one almost clings to the over-the-shoulder focal point at the center of the screen, where the gun reticle can at least hint at a potential ways of engaging with all of the simulated objects and effects that are otherwise impossible to identify, let alone differentiate."

 

But you haven't played the game. How can you bash this without even trying the game in the first place? Maybe you start playing and suddenly get overwhelmed with the amount of things on screen that simply don't allow you to properly enjoy the game.

You can't complain without having played the game!

Yeah honestly I can understand what the reviewer is saying, I had the same problem with Duck Hunt because there was a tree.