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Problem is, WoW is just a highly polished and streamlined EQ clone in most respects.  It was hardly a new design when it came out.

IF Nintendo were to do this, I have a feeling it would be one of the few MMO's that wouldn't be heavily combat oriented and probably wouldn't have a big raid game.  Those two markets are cornered.  The more social MMO experience has been tried, but no one has REALLY succeeded at it yet.  That's probably where Nintendo would focus.  Not every MMO player likes 50 hours of whacking stuff with sticks or participating in huge dungeon raids after all.  Heck, a LOT of current MMO players and people who were once MMO players constantly complain about such things.