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Pavolink said:
And after an optimal launch, they will have still mid droughts. The launch can be solved, but they clearly have 0 effective planning for software schedules.

Add on top of that the fact that they mostly only seem interested in dumbed-down versions of classic franchises and 2D platformers.  It wouldn't matter if half of the Wii U's library released on day one; they're still just plain making games that the majority of gamers aren't interested in.  (And I know people will argue this fact, but the Wii U's sales are absolute proof of this concept.  If it weren't true, people would be buying it.  Period.)