| Pavolink said: And after an optimal launch, they will have still mid droughts. The launch can be solved, but they clearly have 0 effective planning for software schedules. |
Add on top of that the fact that they mostly only seem interested in dumbed-down versions of classic franchises and 2D platformers. It wouldn't matter if half of the Wii U's library released on day one; they're still just plain making games that the majority of gamers aren't interested in. (And I know people will argue this fact, but the Wii U's sales are absolute proof of this concept. If it weren't true, people would be buying it. Period.)








