Normchacho said: One of the things they changed in the collection was to make the gunplay more like the later two games because it was slow and imprecise in the first game. They even made a big deal out of saying that they fixed the gunplay in the first game. And as I said, I find the gameplay in 2 and 3 to be very similar. |
But Uncharted 3 is the epitome of slow and imprecise. Heck, Naught Dog themselves adressed why they "changed it from U2" when everyone was saying the gunplay in U3 was definitively off; an explanation that, no matter how they wanted to put it, really pointed out how they screwed it up after the previous entry.
And since you're mentioning that, Bluepoint didn't "fix" the gunplay of the first game; they just simply took the algorithms of all games and made an amalgam with the best mechanics from each game incorporated in all three.. Which by the way, it also fixed U3's sloppiness and wonkiness.
Are you playing The Nathan Drake Collection, by any chance? Because that would explain a lot.