| Normchacho said: I can agree to disagree on the story. |
I'm fine with that.
| Normchacho said: But the gunplay in 3 being worse than 1? The first game is borderline unplayable on the PS3. I genuinely can't see how someone could say that 3 is anything but head and shoulders better than 1. 2 and 3 have very similar gunplay. With 4 seeing a bigger change than 3 did. |
I'm not sure I follow. Uncharted 1 had the tighest of gunplays in all the games. The third game just felt like changing it, and as a result, it is the most sloppy and unreliable gunplay system of all three games: bullets don't go where they're supposed to, enemies reactions to being hit are worse than U2's (and I'd argue than U1's as well), and the hit detection is wonky, which is especially painful on the higher difficulties.
The main flaw of Uncharted 1 wasn't its gunplay, which is ace. The main flaws were the enemy waves and their over-agressive AI, which was relentless and never allow Nathan to catch a break, and I could see people struggling with it.







