bdbdbd said:
Old, but always topical... In a way you and Zorg are both correct: Nintendo is following the 1995 strategy, and so is Sony. But it's Sony's 1995 strategy they both follow, not Nintendo's. Sony learned from Sega to market their machine as more cool than the previous gen consoles and to a little more older audience (the 80's NES kids, who were growing up). When Sega did it with Megadrive, Nintendo followed soon after, and when Sony did it with Playstation, Nintendo followed it soon after. N64 had quite a number of Nintendo-published games targeted directly towards the teenage Playstation customer. Mostly developed by a third or second party developer. Playstation had more of these games because it had more of any games. With the Gamecube Nintendo had the usual 2nd and 3rd party developers, but also moneyhatting devs for certain games, such as the Resident Evil games. Wii took a step in the opposite direction and had more focus on families instead of the 18-35 male - like the NES back in the day - but Wii U returned back to the teenager market. The 1995 strategy works for Sony because it's where everyone else tries to follow and Sony is the one leading. And, Sony has it's share of family or kidfriendly games, while Nintendo has teenager/single male games. It's just that Nintendo's problem is, that their family friendly games have been rubbish lately, just like everyone elses games in the market too. |
Mario 3D World, Smash Bros U, Mario Kart 8, NintendoLand .... rubbish? The problem is the WiiU doesn't make sense as a console to play familiy firendly games.







