RolStoppable said:
That's too bad then. By any chance, do you have a friend who owns a Wii and Mario Kart? The thing where reviewers are wrong is that they say that the whole game has been simplified to a point where luck is more important than skill which simply isn't true. They were just looking for an easy way to blame the game, because they were incapable of beating 150cc Grand Prixs on first try. Can't win races, must be the game's fault, not the lack of skill of the person who plays it. Sure. The powerslide mechanics themselves have been changed, the learning curve is the same as before or maybe even longer if you consider the problems that game journalists had with the game. Instead of quickly steering to the outside of the corner twice to charge the miniturbo in Double Dash!!, the charge works automatically in Mario Kart Wii, but if you steer inside in corners it charges faster, if you steer outside it charges slower. The difference in time to charge a single turbo is more than one second, comparing doing it right to doing it wrong. Due to the vastly different controlling vehicles it takes a good portion of skill to approach every corner in the game in an angle which let's you steer to the inside of the corner the whole time. Not only do you save time by taking the corner sharp, you also charge your miniturbo faster. There are a lot of little things you can do in Mario Kart Wii to save time and if you are aware of them, a skilled player usually finishes half a lap ahead of an above average player, despite the less skilled player getting mushrooms and other good stuff. |
Bold: I'll ask my niece, she has a Wii (i'm not kidding)
You've given a long explanation but I don't think it's required.
From what I understand (and have seen), all you have to do is initiate the powerslide, hold the button and steer in the right direction.
As opposed to Double Dash, where you can wiggle the analogue stick during the powerslide which increases your speed even more. I don't think you can argue that the system in Double Dash had more depth.
Maybe I went overboard when I said "it requires almost no skill", but it's certainly been dumbed down in some ways.








