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Soundwave said:
bigtakilla said:

Wii also didn't have nearly as many core games either, so your logic is a bit flawed.

It had more actually, it just a lot of the Wii versions of things like COD, Resident Evil, Red Steel, weren't ports of PS3/360 games because the system couldn't handle it.

The only real overture Nintendo made to hardcore gamers with the Wii U was getting Bayonetta 2. That's basically it.

The Wii U had basically all the staple Wii casual franchises in its first 12 months -- Wii Sports, Wii Fit, Wii Party, Mario & Sonic Olympics, Wario mini-games, NSMB, the only thing missing was Mario Kart and Mario Party and I'd say Nintendo Land pretty much made up for Mario Party. And they tried Sing Party or whatever that lame attempt was to cash in on the Just Dance fad, and they had Just Dance too.

Pretty much every bit of marketing for the system from day 1 was to "family casual" audience (look at little Johnny playing NSMB with mom & dad! how adorable!).

Well, I was more talking about at release (I edited my last response). But you can be sure, if the Wii U took off and third party games had sold we would be looking at a FAR different story. Judging release titles to release titles though (the crowd the system TRIED to get), it had far more core games in the first year too.

Also, I'd say Xenoblade X and Zelda are two swan songs for the core crowd as well. Fatal Frame was also a huge win being released worldwide. There's a few more wins than people give it credit for.