Wyrdness said:
That makes a lot more sense as an argument although the post I responded was suggesting sales numbers to highlight one as bigger than the other although I agree with Miyamotoo with the view that 2D Mario is more a seller to the userbase than the a seller of a system. One reason I say this is if you look at the NSMB games released on systems that were already flying in the middle of their life like the DS and Wii it would hit near 30m, when Nintendo actually tried them as system sellers they would sell well but not really change the fortune of the platforms they're on, that was done more by other games. |
Well no game has changed Wii U fortunes, like I pointed out earlier every fiscal year has been right around 3 million give or take a few 100k. 3D Mario, Donkey Kong, Mario Kart, Smash Bros, Splatoon, Mario Maker, Zelda remasters, Hyrule Warriors, etc. The only thing these games were able to do was keep Wii U at its 3m/year baseline. You cant blame 2D Mario for something no other game has been able to do either.
When the herd loses its way, the shepard must kill the bull that leads them astray.