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IkePoR said:
Neodegenerate said:

AAA to me speaks more to the production budget/value than it does just to marketing.  It also speaks to the expected reception of the game.  I think games like Splatoon, and this year's release of Ratchet and Clank, are games that would fall out of that category despite being high quality games.

Isn't marketing part of the budget though?  Or at least the bottom line?  Xenoblade X wouldn't be considered AAA because it has the opposites of games like Splatoon, MK and Smash.

If there's a way to define triple A games more factually, I'll digress.

Marketing is part of the budget sure.  But do you really think that Splatoon's marketing budget, along with production budget, was equivalent to other games considered AAA like GTA, Uncharted, Halo, Gears of War, etc etc?

I could be putting too fine a definition on AAA, but I always took it to be the more blockbuster-y style of game.