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Xponent said:
MontanaHatchet said:
Xponent said:
As opposed to traditionally leaking information about future releases well in advance, Nintendo are deliberately holding back. Iwata suggests that given the increased pace at which information is digested these days, consumers become bored with products by the time they are released.

Nintendo plan on unveiling their line up at E3. Certain games have been hinted at already, such as Animal Crossing, Wii Music and Kid Icarus.
I don't know if those games can be consider killer apps. Animal Crossing will be difficult to predict sales wise, as the difference between AC on the Gamecube and DS is humongous. Wii Music will be interesting, although I don't think it will be a huge phenomenon, especially if Wii Fit is still popular. As for Kid Icarus, well, I think you have the rest from there.

 


I disagree with your suggestion that Wii Fit will undermine sales of Wii Music. Are you implying that casual gamers won't buy many games? On the contrary, I think Wii Music has the potential to be a huge hit much like the other games in the Wii Series. The concept itself has been in development since before the console was released. The DS demonstrates that casual games can coexist and still sell like gangbusters.

 

Honestly, I agree with you. From what i can tell "Casual users" of things buy a lot well... when they are using said product. Cause it's in their mind... and they're enjoying it and such. In such bursts they may actually buy more then the average core gamer... cause everything is new and bloody fucking amazing.

It's just that when you lose their interest... they might be checked out for good. Which is why I imagine Nintendo is trying to use games like Mario Kart as a "bridge". Even focusing on the online capability.

Wii Fit is another genius application of this... because some of the causals (not all, or even most) might actually use the thing every day for a year or so. During that time they are much more likely to pick up actual games to play with it as well.

I mean, think about something you are casual with... isn't it the same way with you? You pick something up, like it, throw a bunch of money in it, get sick of it... a few months pass... you get back into it, throw a bunch of money into it... etc?

Keep them interested and picking up new kinds of games, and moving slowely up to core and hardcore gaming and you've got even more enthusiastic buyers then us uninpressed seen everything bastards.