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MohammadBadir said:
Soundwave said:

Because Nintendo will be able to make a lot more games, or who says they can't make more the same number of games.

NX could have Mario Kart 9 and 10 ... you just wouldn't have a userbase split, where one of the game's is locked off from 3/4 of your user base like Mario Kart 8 is.

Or you could have say Super Mario 3D World followed by Super Mario Galaxy 3 instead of 3D Land and 3D World. I'd rather have that than two somewhat redundant games.

Unified platform doesn't mean fewer games or even fewer franchise oppurtunities, all it means is Nintendo can ensure all their top IP sell to ALL their audience base.

Right now, 3/4 Nintendo hardware buyers can't play Splatoon. Why? Because 3/4 Nintendo buyers this generation don't even have a Wii U to begin with.

The non-unified platform approach is not as great as traditionalists make it out to be. It's expensive ($500 for a Wii U + 3DS XL still), resource consuming (Nintendo has to make multiple versions of basically the same franchise), and forces large portions of the Nintendo buying audience to miss out on many games.

All that is moot because the console itself would be redundant. Think about it. Why would anybody buy both platforms? I honestly can't think of any reason besides playing some games at home and some outdoors, but only a minority would care about that. The console would be cheap and weak, and the handheld would be overkill. Nintendo would make more money getting you to buy 2 consoles and 10 games, rather than 1 platform and 10 games. Consumers would gain, yes,  but Nintendo wouldn't, and with their recent profit woes, it only makes sense that they'd go for the route that'd make more money. Plus we're talking about the company who doesn't even let you play Super Mario Bros 2 on 2 platforms without repurchasing them let alone modern games, lol.

You've heard about the supplementary cloud computing patent right? It's possible that when you have the handheld and a console that both could work in tandem to share a portion of the processing load.

The handheld could get a boost when on the move through sending non latency sensitive tasks back to the console to be processed and the handheld handles latency sensitive ones. The 2 systems working together could make for a more powerful whole unit.

Imagine the handheld by itself is close to XB1 level and the console could be around PS4K, put the 2 together and you have the combined capabilities of both.

Allowing people to play games on the move, then boost visuals when your home would be a pretty big selling point for some IMO, though mainly the reason for unifying the library is to just give people more options and improve the possibility of them wanting to buy more than one Nintendo system.

Nintendo could actually gain if the console audience can now buy games that wouldn't have been available to them before and the handheld audience would potentially be even bigger, so that adds to the amount of potential customers and units of software that could be sold.