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hoala said:
potato_hamster said:

Uhh... Elder Scrolls 3: Morrowind featuring similar open world gameplay came out on the original Xbox. The only reason that wasn't available on the PS2 was because it was a paid exclusive.

1. Why can't a custom PowerPC based chip be put into a handheld? You're acting like ARM processors are magic. As for 2 screens, the DS says hello.

2.  Why wasn't the Wii U what you think the NX should be to begin with? People don't just buy new consoles for fun. I'm sure Nintendo would have been much happier milking the 100+ Wii owners than putting out the Wii U if power wasn't that big of a factor.

So your argument is that in order to sell a lot of consoles, you need to have a less powerful and cheaper console? The PS4 says hello. Not only is it the most powerful, but it's also the most expensive, but still outselling the cheaper and less powerful X1 almost 2 to 1 worldwide.



Also why on earth do you think people would buy a console that is less powerful than it's predecessor?


"Hey look at Mario Kart 9! See how it looks noticably worse than Mario Kart 7, even though it runs on much newer hardware."

I'm sure that would go over like a lead zeppelin.

 

Morrowind was 1 game. The xbox was way stronger then the original ps2. Games like the last of us wouldnt work either, scince you couldnt display all the emotions and co. 

PowerPCchips need fences. Thats why. They need more energy and produce more heat.Intel just manages to make x86 chips that arnt complete garbage (atom) and wont need a fence (intel core M). And those chips are expensive AF and still not much more powerfull then something like the a9x.

 

Because in 2012 mobile arm chips wernt as capable.

 

Mario kart 9 wouldnt look inferior ti mario kart 7. It would look similar (little better, litter worse) then mario kart 8.

I never said the exact game could be made on the PS2, but you could get a game with the last of us-like gameplay on the PS2. I specifically mentioned gameplay, not realism like facial expressions.

Current PowerPC chips require fences? What are you talking about? The only fences I've heard of when discussing processors are memory fences and those aren't physical things, those are processor instructions. I can't find anything about physical processor fences, much less any that make processor design require more power. So are you using some slang term I've never heard before?  Please cite specifically what you're talking about. Wikipedia is fine.

Because if the only thing stopping someone from creating a "fenceless PowerPC" is that no one has botherer to make one, then your reasoning is horse shit. It's been over a decade since the Wii came out. If Nintendo required a "fenceless powerPC" to make the design work they had plenty of time to contract out the development of one to those who know what they're doing.

Why does it matter if ARM processors weren't as capable in 2012?. Your argument continues to be that processing power is more or less irrelevant, so why weren't 2012 ARM processors good enough?

Also, my apologies mixing up Mario Kart 7 and 8. The difference however is irrelevant. Who is going to buy a new console and a new game for more or less the exact same experience - even down to the graphics that they can get now on the Wii U? Where is the incentive to upgrade over the Wii U if the NX doesn't offer any better experience over the Wii U in any way besides more games?